Server rules

Breaking these rules may result in warnings, temporary suspensions or permanent bans.

  1. 1

    Vehicles and PvE safe zones

    Do not push vehicles out of PvE Safe Zones.

  2. 2

    Roads must stay passable

    Do not build choke points across roads. Bases must never block roads. Vehicles must always be able to pass.

  3. 3

    Mines and traps, fairly

    Mines and traps are allowed in the world, but placing them directly inside another squad's flag area, at their doors, gates, entrances or mandatory access points is prohibited.

  4. 4

    PvE zones for PvE players only

    PvE Zones are reserved for PvE players only. Parking vehicles or burying chests in PvE Zones is prohibited. Vehicles and buried chests left in a PvE Zone for more than 2 hours will be automatically removed.

  5. 5

    Max. 2 flags per squad

    Each squad is limited to 2 flags.

  6. 6

    No building inside bunkers

    Building inside bunkers is prohibited.

  7. 7

    No cheats or exploits

    Exploits, cheating and bug abuse are forbidden.

  8. 8

    Respect

    Respect other players and the staff.

Verified in three minutes

Unverified, you see no map, wallet or events — and in-game you are automatically PvP (the PvE license needs verification). Steam owning SCUM verifies instantly — including the 1000 GHC grant.

  1. 01

    Log in with Steam

    Own SCUM and the account verifies itself on first login — 1000 GHC grant included.

  2. 02

    Or via Discord

    Log in with Discord and earn the Verified role (ticket, call, stream) — the role verifies the account by itself.

  3. 03

    The rest via queue

    No Steam, no role — you land in the queue and staff approves with one click.

Open the Player zone

A problem? Always a ticket

Nothing gets handled without a ticket — but with one, GameHub attaches the evidence itself: raids on your base, lockpicks against you and log lines.

File a ticket in the Player zone

GameHub: the player zone

Our own control app, a game connector and our own mods — the web, Discord and the game all run on one platform we build ourselves. That is why the wallet, map, events and vehicles all live in one place.

The Player zone does

  • GHC wallet and conversion to game currency
  • Vehicles, registration and log-proven insurance
  • Killfeed, stats and leaderboards
  • PvE/PvP licenses, events and signups
  • Auctions, marketplace, botshop and a live map
  • Tickets, notifications and membership

Under the hood

  • Our own app wired straight into the server — commands, events and messages with no waiting for an admin
  • Private messages (!pm nick), voting (!vote) and taxi straight from game chat
  • Private things reach only you: payouts, placements, alerts
  • Tickets carry proof from game data, and always get an answer

Open the Player zone

Discord: alerts and verification

Everything on Discord also works in the Player zone — both read the same GameHub data.

  1. 1

    /verify verification

    Type /verify and the bot points you onward — the self-service queue is history, verification finishes via a ticket or DM with staff.

  2. 2

    Game alerts to DMs and channels

    Registration opened and closed, event started, finished and cancelled, bracket champions, badges, Black Market purchases, the bounty board and the services marketplace — to player DMs, the staff ops channel or the Events channel.

  3. 3

    Verified / Supporter / VIP roles

    Roles sync both ways between Discord and GameHub — what holds on the web holds on the server.

  4. 4

    Parity with the web

    Alerts also arrive as Player zone notifications, tickets work on the web and on Discord. Nothing lives on only one side.

Join the Discord